I may be missing something simple, but it’s driving me mad!
I’ve been playing with Phoenix FD and I have noticed that when using Corona, I cannot select the Phoenix FD textures from the Material editor map browser. I used to be able to see the Vray maps on my last machine when using Corona, but I can no longer see them either, just ‘standard’ and ‘Corona’.
If I switch the active renderer to Vray, I have access to all the maps including Phoenix and Corona. I can get access to (for example) the PhoenixFDOceanTex map this way and apply it to a material, which then works in Corona when I switch back. But this is such a long way of doing things.
Same issue here with max 2018 hf4 and latest daily build.
What I had to do was make a new scene, switch it to vray, drop in a plane and apply the phoenix oceanshader to it, then merge this into my other Corona scene. Then it works.
And a question to both of you guys - which exact maps/materials you would like to use with Phoenix+Corona and for what exact purpose? We just need a few more details about this.
I am indeed using Corona 1.7, so that may explain why it isn’t visible. I’ve got a few projects running at the moment so will have to wait to try the daily build, but I’ll get that tested ASAP.
For me personally, it is mainly the PhoenixFDOceanTex map that I would like to use within Corona for it’s procedural water displacement. This is not an essential issue though, it would just be nice for the occasional times I get to use it.
Hi, we’ll try and fix this issue (showing the materials in the list). We are, however, fully focused on Corona v2 at the moment, so it might take some time before this is in the daily builds.