I really miss the Phoenix Prt reader in maya - it´s in 3ds Max but I still can´t see it in Maya…
Hey,
You should be able to import the prt files directly through the Phoenix simulator’s input rollout.
Ok ! Great so then I just need to use a PHX ParticleShader ? Or how does rendering work
Yes, you can pick the Phoenix Simulator through the Phoenix Particle Shader and select the particle system from the Edit Particle systems button in the Particle Shader options.