PhoenixFD Maya to Krakatoa / PhoenixFD Point Shader like in 3dsmax

Hello all,

is it possible to export PhoenixFD sims as prt to Krakatoa?
Is there a similar point shader machanism in maya like the one in 3dsmax ?

Cheers,
Andy

Hello,

The Prt exporter is available only in Max for now, but it will be implemented in Maya as well at some point.

For now you can use the Foam shader and render the particles as points.