Is the PhoenixFD ocean tex supported by v-rayRT? I don’t even see it the list of supported or unsupported features? I am trying to render a ocean displaced by phoenix ocean tex with rt and it stay flat.
Hey,
It’s not supported I’m afraid. There is a warning we print in the log window. We will add this to the list on the docs.
Thank you,
Ok I dont’ see the warning. I have last vray nightlty from today
By any chance do you know any workaround to render an ocean that was made using phoenixfd? Is there any way to bake the procedural texture to a bitmap and still have all the details?
Well you can bake the Ocean Tex and use that as a vraydisplacement map over a plane - this is the only way I can think of that should work with RT.