Point tool modifiers for VRayGaussiansGeom objects?

I’ve been playing around a lot the last week with some gaussian splat tools and was wondering if there were plans to let the new PointSelect modifier be compatible with the VRayGaussiansGeom objects?

Or beyond that any way to edit the points once they are in Max other than using the default splat importer?

Not at the moment, but I’ll mention the idea to the devs to see if it’s possible.

If you want only to hide stuff, you can still use the 3ds Max native loader, which we support. For relighting, you need to use our own loader, and hiding can be done via the VRayGaussianSplat’s clipping mask option.