Possible Bug: FastSSS2 with VrayDirt + Light with VrayShadowMap

Title says it all - if you apply a VrayDirt texture to any of the slots of a FastSSS2 material and try to light it with a light that is using a VrayShadowMap, Max will crash.

Tested in Max2009/2010 and Vray 1.5 SP4

Best regards,
Michael

I just created a small file that illustrates the problem.
http://www.celluloid-vfx.com/tmp/bug.rar
It’s a 2009 file / Vray 1.5 SP4

Best regards, Michael

PS: I would really like to be able to use that setup, as it helps a lot when using VrayHairPrims on a skin surface.

Ah, yes I forgot to mention that I did manage to reproduce the problem; it will be fixed for the next update.

Best regards,
Vlado

Cool!
Thanks a lot (again and again :wink: )