Possible Bug With Vray 2.20.01 and Backburner

When I render through Backburner, VrayDisplacement Modifier on objects is disregarded.
Same file renders fine without Backburner.

Regarding the problem:
- The displacement type used: Subdivision (I didn’t try with other displacement types so problem could be only with subdivison or all)
- The map used in displacement slot : 16bit tiff file inside a VrayBmpFilter map

I would like to know if I can have a fix for the problem.
Thanks in advance

How come you are using subdivsion and not just a 2d/3d displacement?

I didnt understand the question. Why I should not?

How come you are using subdivision?
Are you wanting to use it for “smoothing”?

There is a 16bit displacement map applied onto it that I created during sculpting.
I applied it in subdivison mode.

Im assuming your displacement map is able to be seen by the network systems…

Well, this worked fine in my simple test, but I will check out your scene.

Best regards,
Vlado