maybe you guys (vlado) know a way that i can save from the frame buffer the render with the lut file?
We don’t have a way to do this right now, except if you copy/paste the VFB contents (i.e. click somewhere on the image in the VFB and then press Ctrl+C). LUTs were never originally intended to be baked into images or used as a general color-correction tool; they were introduced as a way to display images in the way they will appear on a final viewing device.
Best regards,
Vlado
saving baked images would be really handy…
the ctrl+c workflow is a good start…