sharp white dots

hi.

after opening the rendered images from the night i found this:

any ideas?
just happens one one slave..
no errors, no raytrace ect..

is there a cam correction ?

Best regards,
nikki Candelero

yes. but work in camera space is disabled.

Something with the “.” “,” problem ? Any objects in the scene with different than 1.0 Cast / Receive GI ?

Best regards,
nikki Candelero

yes, there are some objects with recieve gi set to 1.5 ore 1,5.

what is the . , thing?

BTW, is this image rendered on 1 PC or several ?

rendered on a slave.

So, about the “.” “,” thing, make sure the PCs are set identically concerning the “Decimal Sign” in the Regional Options from the Control Panel.

See this thread & see if that helps
http://www.chaosgroup.com/forum/phpBB2/viewtopic.php?t=15570&highlight=http+renderghost+com+images+phpautogallerypicloader++20uploads+window+decimal+jpg

Best regards,
nikki Candelero

it was the displacement..

the geometry was kind of destroyed, because i used a 2d displacement with cylindrical mapping..

stephan