Hi all,
I am actually making some render test (realistic, wooden model…) and I want to know if it is possible to have this kind of render in Vray with VrayToon :
I will say though that if you spend enough time playing with the shaders in max and VRayToon, you can get some decent results.
I don’t think you will find much for Max that will give nice extension lines. You could take your model into SketchUp or C4D Sketch & Toon and get some nice tools for extension lines…in fact I think your reference image was generated using C4D Sketch & Toon.
Same here. It’s much faster to do it in PS and you can put lines where you want them, not where software decides to do. It’s actually suprising how small number of “extedned” lines is needed to achieve a “fuzzy-furry” effect