render time, you just use my scene to check with your computer. I think the render time is not the problem, time for you to create a scene is important.
there are some ways to shorten working time such as:
- model a complete scene. materials testing is simple, but to lighting the need more time. then remove the models in it and save into another file to test (to work more gently vray is not calculated as additional material in the scene). When done, you just copy the models back to the scene with the tool “Paste in Place” in SketchUp or use settings you’ve tested …
- set the output to the small size, the rendering is finished Light Cache and Irradiance steps, turn it off and save the Current Map of the LC and IR, then you use this map for the render times with larger image sizes without having to wait …
I’d like to say THANK YOU!!! too. This is a really awesome render - materials, lights, settings are all top-notch! So good of you to share your work and insight with this forum.
-Andy
It is an excellent job, it looks very realistic.
I can see the effort that you gave for the design, it was neatly & perfectly done without neglecting the small details.
I have one question, how could you get the effect of hidden lighting in the ceiling???
Could you please share the ies map for the IES lights on the wall.
Really nice renders you have here my friend, great model as well it just goes to show that to achieve great results one has to invest the time in the details. keep posting as i’m sure your posts will continue to inspire the rest of us to aspire to be better. Again great work
Awesome Idea tranganhhp, as all we contribute in the forum like you with awesome lessons it would be great for all if you make a simple video or tutorial step by step as I do it for all and many like nomeradona, etc, so the new guys stop ask questions…
I am only having a chance now to study the model you supplied. I have learnt a lot already ;D
I was reading over you post again and am uncertain about what you mean in the quoted text above. Can you or anyone explain this a bit better perhaps? Be greatly appreciated
render a fantastic, certainly one of the best I have ever seen here, I have a question: Does anyone know how to call up those beds that are in the scene