Is there any tutorial on the statue melt or at least a jpeg break down on how the set up works.
Well you have the working scene uploaded here in the forums - everything is in there
Is there anything specific you want to know?
The Mapper changes the viscosity during simulation based on a texture and this is pretty much everything that happens in that scene. You can find out how the mapper works here: https://docs.chaosgroup.com/display/…+%7C+PHXMapper
Cheers!
I think a texture is missing thats why I am confused
Don’t worry about it, it’s not needed for the simulation. The only important textures are the noise and the output map plugged into the Mapper.
The output map is used by the Mapper and sets the viscosity in the simulator. You can control the effect through the Output amount value.
thank you for response I will play around with it.