Hi guys
working on a project and all was working fine. suddenly textured materials rendering in Rt in production mode gives green results than rt in active shade .
i am on tight schedule . tried everything i can think of and nothing changed .
i appreciate your help .
Can you post a scene with just one of the walls?
Best regards,
Vlado
Hi vlado this is a cleaned up scene .
tx for your quick reply
rt1.zip (2.42 MB)
Thanks for the scene; I can reproduce that and I’m looking into it.
Best regards,
Vlado
dont know if it helps , i had an unusual error while loading a texture before it all started .
the error was could not load image header something …
It’s more related to some lights in the scene rather than textures, actually.
Best regrads,
Vlado
So actually we have a fix for this already; sorry for the late reply. It was related to rectangle light textures. Do you still need the fix?
Best regards,
Vlado
i didn’t have this problem again , and the job is finished . i wont be needing the fix thank you . i’ll wait for the next release


