Lately I’ve tried to export some vray content to .USD in max2026.2 - vray 7.2 - Autodesk USD 0.12
I do not find any options or settings to export vray materials’ including dependencies/maps? It was working nicely with the Omniverse Connecter Exporter in max2024 and most vray materials were successfully exported. What am I missing? As usual Autodesk Support is incredibly useless.
Seems to be working fine. Make sure you’ve enabled the V-Ray Plugin configuration plus the “Export Materials” checkbox. Maybe it’s a pathing issue? Any errors/warnings in the VFB log?
My options look exactly like yours, but does it actually collect all resources (texture maps) on your side along with the .usd? In my testasset I’ve loaded a local texture map in a VrayBitmap Node and connected it to the shaders diffuse, absolutely basic.