I have multiple uv coords on shapes that are in a vrmesh that need to be linked to file nodes. is this possible? If so, how?
You should be able to see the UV sets in the Maya UV set editor.
Best regards,
Vlado
the uv relationship editor? I don’t have maya in front of me but if the vrmesh shape exposes the uv sets I am set. Right?
I meant the UV relationship editor, yes - you should be able to use it to connect the textures to different uv sets.
Best regards,
Vlado