Yes, we did our homework and there is a bundle for that case specifically.
I mean, its up to chaosgroup, its their software ..but $350 for a single render lic is a WORD !In practice, you will probably never have to pay that price.
Iâm trying to follow this thread since this morning, and although I understand the discontent from some, I really donât get the point of threatening to go to another rendering package.
Vray has so much that all the other one doesnât that I was even surprised in the first place that it wasnât even more expensive.
A render package has so much influence on your actual work ( because itâs what you see) that I think you guys should re-evaluating the importance of the render package in the image youâre creating.
When retrospectively I look at how much Iâm relaying on VRay, Iâm really considering that itâs worth every penny.
I guess in the end, it all rely on how much money youâre making out of vray itself.
Stan of 3LP is very correct, I imagine everyone that has posted in this forum can probably attribute a lot of their income, artistic merit or precious hours time they have saved (for extra free time on a weekend!) to Vray.
It is a great piece of software. High Quality with ease of use. Actively developed with nightly builds. Stable with a very high level of supportâŚand it is unusual to see most of that support come from Vlado personally.
Dear Vlado,
I noticed you have updated your forum signature - âleave me alone to codeâ. I want to say that I have utmost respect for you and what you have achieved with Vray & the Chaos group portfolio of tools over the last 10-odd years.
You have created jobs and income for thousands of people, not just for the employees in Chaos, but the many Vray customers around the world.
It is understandable that unlimited render nodes can no longer be offered going forward. As I stated in another thread in the Max 3.0 beta area, I actually never realised Vray 2.0 granted unlimited renderingâŚI thought it was only 5 nodes per licence!!:o (my render farm).
I do agree the licence change is too drastic though. I am very glad that users have spoken up in this thread regarding the licence changes. I do hope that we can continue this discussion with the Chaos Sales team and stop bothering you about it!
Fully agree here !!
90% of the people here are so much focusing on the pricing that they forget the huge feature set and the benefits you get for this money and donât realize that they can actually lose much more by missing it.
It was exactly the reaction of Steve Ballmer when Apple released their iPhone back in 2007 â â500USD for an iPhone⌠Thatâs the most expensive phone in the worldâ⌠We all know the outcomeâŚ
Whatâs even more ridiculous is to start comparing with other renderers, especially low quality onesâŚ
V-Ray is so much more than a software, it is a fully packed renderer with all what you need, offers by far the best quality in the market, have a huge user community and fantastic level of support.
Support ? Think about it - did you see many lead developer and founder being so available and willing to help on a forum like Vlado is ? while on the other hand just writing the most successful renderer in the worldâŚ
Yeah but the thing is, itâs not exactly easy anymore to make money with rendering, especially in archviz, but also in other areas, I suspect.
The whole thing is becoming quite expensive, looking at total cost of computers, software subscriptions (esp. Autodesk), etc.
It adds up and the same time the clients expectations are also rising (while what they pay stays the same), so there is no way around adding horsepower for rendering, thatâs why it hurts to see that itâs becoming expensive to scale processing power.
I have to say it is a shame that what looks like a fantastic release and the culmination of a lot of peoples hard work is being overshadowed by the node issue. I wouldnât threaten to move to another render package, because I know VRay is just so damn good and to find another capable render engine + huge user base + excellent customer support will be nigh on impossible!
I think the problem is that weâve had the licencing so good for the past several years that itâs a bit difficult to swallow such a change, but the reality is that Chaos Group needs to continue to function as a company and pay its staff/developers and there is realistically only one way to do that.
You are right, you should speak up! After all, itâs an issue that directly concerns everyone involved.
I do hope that we can continue this discussion with the Chaos Sales team and stop bothering you about it!Hehe, I appreciate that! But after all itâs part of my job. It is certainly unpleasant in situations like this, and I would rather spend my time on improving V-Ray itself, but it is what it is.
Thankyou for posting here.
I have 2 questions to ask:
From the pricing page: "V-Ray 2.x licenses will remain active for a 6-month grace period from the date of upgrade to V-Ray 3.0.
A special V-Ray 2.4 build will be available to provide compatibility with V-Ray 3.0 licenses."
1)Does this mean that if we upgrade to Vray 3.0 our Vray 2.4 licences will no longer work after 6 months?
2) If that is trueâŚWhy should I upgrade? Wouldnât it be far more beneficial for me to NOT upgrade my Vray 2.4âŚBut purchase a new Vray 3.0 licence instead?
Then I can have Vray 3.0 and still have my Vray 2.4 with unlimited nodes if needed.
And since the base cost of a new Vray licence is now going to be cheaper, this actually sounds like a much better deal to me.
Or better yet, wouldnât it be best to buy another new Vray 2.4 now and then receive a free upgrade to Vray 3.0 with 3x nodes? Buying a new licence would be cheaper than upgrading and give me more flexibility.
I really think the new node licencing is unfair and confusing in its current state.
Users that have built a large render farm around Vray will find it very difficult to accept this new policy.
Itâs deemed a neccessary move for Chaos and I think users will accept that, but the licencing terms are too strict - too much and too sudden.
Main issues:
-1 GUI licence should have 5x render nodes by default not one.
-The Vray 2.4 licenses will remain active for 6 monthsâ clause. This is confusing and again has the potential to stop many users from upgrading at all. For a lot of current vray users, it sounds more like a downgrade - you are loosing so many things.
Again thanks for posting here. There must be about 8 different threads about this node licensing scattered around the Chaos forums. It would be good to have an open discussion where all the users can express their concerns or suggestions and get their mis-understandings clarified!
I am sure everybody is interested in more or less the same questions so it is definitely best to post on the forum - then special cases or questions can be answered individually through our sales email.
1)Does this mean that if we upgrade to Vray 3.0 our Vray 2.4 licences will no longer work after 6 months?
Technically yes it is the idea.
2) If that is trueâŚWhy should I upgrade? Wouldnât it be far more beneficial for me to NOT upgrade my Vray 2.4âŚBut purchase a new Vray 3.0 licence instead?
For us this is not a problem at all - again we are not here to force to do anything, we choose whatâs best in your situation.
Then I can have Vray 3.0 and still have my Vray 2.4 with unlimited nodes if needed.
And since the base cost of a new Vray licence is now going to be cheaper, this actually sounds like a much better deal to me.
Here I feel you (wrongly) assume that the compatibility would be 100%⌠If you use V-Ray 3.0 to create a scene and try to use V-Ray 2.0 to render it (assuming it is really possible), you might face some serious compatibility issue.
The opposite is more likely to supported.
And you are right to mention that the base cost of a new V-Ray license is going to be cheaper
Or better yet, wouldnât it be best to buy another new Vray 2.4 now and then receive a free upgrade to Vray 3.0 with 3x nodes? Buying a new licence would be cheaper than upgrading and give me more flexibility.
Ultimately every user have different situations and concerns. If in your case the option to buy V-Ray now and receive the free upgrade to V-Ray 3.0 with 3x RN sounds a better deal, then we would be more than happy to help you in this process.
Wait a minuteâŚ
After 6 months there is no more âunlimited free renderingâ.
Does this mean that if I have a single Vray 2.x license and a bunch of rendernodes (which doesnât require seperate licenses right now), the render farm will break with future recompiled versions, say 3ds max 2015?
When you decide to upgrade from V-Ray 2.0 to V-Ray 3.0, we provide a 6-month transition period during which your V-Ray 2.0 license will still be valid in order to leave you enough time to manage this change.
At the end of the 6 months, you should be all set with V-Ray 3.0 and the V-Ray 2.0 license (including GUI, DR and Network license) will expire.
I insist on the statement âWhen you decide to upgradeâ i.e. when you contact our partner, purchase the upgrade and reprogram your dongle - we do not put any hidden expiration whatsoever in the software build itself (so break would not occur with ârecompiled versionsâ), itâs all about when you feel ready to do the upgrade and move to new levels with V-Ray 3.0
If you want to continue using V-Ray 2.0 and start enjoying at the same time the faster brute force, simpler UI, progressive rendering and tons of other features and optimization from V-Ray 3.0, then yes as mentioned Dadal you can either consider getting a new license when the new version is released, or buy an additional 2.0 license now which would grant you free upgrade, or consider the rental options available if that is more flexible for you.
I just checked and strangely I do not find any record of your beta request.
Did you apply through the beta application form through our website ?
Can you pm me the dongle SN you used for the beta registration or send that info to sales.software ? we will sort that out donât worry
On a positive note I think I will be upgrading on speed alone it will be worth it for my small studio setup, did a few simple basic quick tests on speed V3 Vs V2:
I use opened up that basic scene that I use to test materials and sent it via network render to one of my machines, rendered the same scene x3 times to check the times were consistent. Donât think I used the Embree thing?? Be interesting to see if gpu speeds would be similar?