V-Ray for Cinema 4D Update 2 is now avaliable

Hello everyone,

V-Ray 7 for Cinema 4D Update 2 is out.
The builds can be downloaded from the Downloads section on our site.

Here is the change log for release version 7.10.02

New features:

  • Ability to use displacement inside Classic and Node Materials
  • Introduce V-Ray Lighting Analysis Render Element
  • Introduce AI Image enchasing with Chaos Cloud Collaboration
  • Introduce the ability to create Night Sky with the V-Ray Sun and Sky system
  • Introduce Distributed Rendering version 2 (DR2)
  • Introduce AI Material generation with Chaos Cosmos​

Modified features:

  • Add support for the hierarchy flag in include-exclude list in the V-Ray ExtraTex render element
  • Limit the displacement amount and shift for material previews

Bug Fixes:

  • Chaos Vantage home screen is shown with Vantage 3.0 when starting live link
  • Textures can not be sampled in object space for displacement or ExtraTex RE
  • Change Vantage default port to 20703 for DR2
  • Slow update of previews for node materials when textures from the Asset Browser are used
  • Hang when edge length is set to 0 in the Geometry tag
  • Texture compress warnings inside the console when using Metal with V-Ray GPU
  • Volume grid slows down the viewport in Cinema4D 2025
  • V-Ray GPU: Gaussian splats are affected differently from Camera exposure
  • V-Ray GPU: Crash with Gaussian splats and multiple instances
  • V-Ray GPU: VRayLuminaire color is not properly applied to cosmos lights (as override) when rendering with OptiX
  • V-Ray GPU: Affect Matte Surface option does not work when rendering Gaussian splats with the GPU engine
  • V-Ray GPU: Incorrect GI with VRayLuminaire with OptiX
  • V-Ray GPU: Compute function exceeds available stack space on M2 macOS machine​

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