Hello everyone,
V-Ray 7 for Cinema 4D Update 2 is out.
The builds can be downloaded from the Downloads section on our site.
Here is the change log for release version 7.10.02
New features:
- Ability to use displacement inside Classic and Node Materials
- Introduce V-Ray Lighting Analysis Render Element
- Introduce AI Image enchasing with Chaos Cloud Collaboration
- Introduce the ability to create Night Sky with the V-Ray Sun and Sky system
- Introduce Distributed Rendering version 2 (DR2)
- Introduce AI Material generation with Chaos Cosmos
Modified features:
- Add support for the hierarchy flag in include-exclude list in the V-Ray ExtraTex render element
- Limit the displacement amount and shift for material previews
Bug Fixes:
- Chaos Vantage home screen is shown with Vantage 3.0 when starting live link
- Textures can not be sampled in object space for displacement or ExtraTex RE
- Change Vantage default port to 20703 for DR2
- Slow update of previews for node materials when textures from the Asset Browser are used
- Hang when edge length is set to 0 in the Geometry tag
- Texture compress warnings inside the console when using Metal with V-Ray GPU
- Volume grid slows down the viewport in Cinema4D 2025
- V-Ray GPU: Gaussian splats are affected differently from Camera exposure
- V-Ray GPU: Crash with Gaussian splats and multiple instances
- V-Ray GPU: VRayLuminaire color is not properly applied to cosmos lights (as override) when rendering with OptiX
- V-Ray GPU: Affect Matte Surface option does not work when rendering Gaussian splats with the GPU engine
- V-Ray GPU: Incorrect GI with VRayLuminaire with OptiX
- V-Ray GPU: Compute function exceeds available stack space on M2 macOS machine