Hey,
The V-Ray Frame Buffer keeps moving its window position to its default placement whenever I start a render. This wouldn’t be a major problem if it wasn’t for the fact that it also goes behind Maya’s own window. So I have to move Maya’s window off-screen in order to find the VFB window. Is there a way to make sure the VFB’s window position can be fixed to where I left it before every render? This is on Mac OS X 2011 snow leopard btw, latest nightly (build 14008).
ahhh, i see! good to see i’m not the only one with this problem. seems like the developers didn’t quite catch the problem in your thread since they didn’t respond to it. let’s hope this gets fixed, it’s very annoying to keep hunting down the VFB window like it’s some shy animal
I also have a problem where my VFB never even shows up sometimes when I render. restarting maya makes it come back, so it’s a bit sporadic.
It’s not as bad on windows. Seems to jump back to a default location on the center of my monitor when I launch a render after adding or removing a render element. It is annoying. I hope it gets fixed.
Let me put this one on top of my priority list then
I am able to see the VFB window going back to its default position when render elements are added. Will try to fix that right away.
Dominik, I can’t reproduce your issue, maybe it happens only on Mac OS and I am using Windows. After I fix the other one I’ll ask it to be tested on Mac OS as well.
Excellent to hear that it’s being looked into, Milena!
I will be happy to test it for you. Just send me an email at bard@bard.co when you’ve got a nightly ready for testing.
The issue with getting back to the default position after add/remove Render Elements was fixed in the build from 2 days ago.
I doubt it will solve the Mac problem though, but you can give it a try.
Could someone give a way to reproduce it? That would help a lot.
in this case its not the issue with getting to default position, its about, that the frame buffer window disappears BEHIND the maya window, when clicking anywhere in the maya window or on the attribute editor or elsewhere…(not like in windows, where it stays in foreground all the time)
Yes, understand, but I am working only with Windows machines. Thus I said earlier I will try and fix the issues with getting back to default position. I was hoping it to be related to the other issue, but when I saw the code, it doesn’t seems like that
Is that happening constantly and can be reproduced on each try? I’ll ask some of the Mac OS people to look into it.
Thanks again for the pointer!
has there been any progress on the VFB window getting behind maya’s main window? (on OSX)
The situation right now is:
startup maya, press “show V-ray VFB”, I get the VFB window
now when i click on maya’s main window the VFB window jumps behind Maya’s main window.
the funny thing is that when I click on the “Render Settings” window, the VFB does NOT jump behind Maya’s main window.
I hope this helps in solving this problem, because it’s simply not usable on 1 monitor.
I humbly ask for increasing the priority on this one!
again I’m happy to test this if needed