So I take it that after you’ve successfully balanced a scene, if you’re working with a single or separate noise thresholds, you would shift them both higher if you needed faster renders? So that becomes the sole throttle for speed vs quality.
So I take it that after you’ve successfully balanced a scene, if you’re working with a single or separate noise thresholds, you would shift them both higher if you needed faster renders? So that becomes the sole throttle for speed vs quality.