v-ray stand alone saving all render elements

i have a scene i’m trying to render with standalone from 3ds max. it saves out filename.bumpNormals | filename.effectsResult | filename.Glare | filename.VRayDenoiser elements.

i’d rather just have it save the final result.

i’m using nvidia denoise render element, and i have it set to Upscale mode.

vray -sceneFile=“C:\Users\xxxxxxx\Desktop\Project\atrium\new-model-animation02.vrscene” -rtEngine=7 -camera=“VrayCam001 - Attrium” -imgFile=“StandAlone.jpg”

thanks,

PS -rtEngine=7 seems right for RTX cards?

PPS - if i specify the camera name it does not render properly (black images, the normal save is a weird gradient).

thanks,

also, can i set max ray intensity?

Sorry to say, disabling the saving of those elements is not possible at this point. We do have an improvement request logged (internal bug-tracker id: VMAX-5829) about it, though.

Yes, it is correct. Check all options here.

Yes. Open the .vrscene via notepad (or Notepad++) and edit the value in this line:
ray_max_intensity=20;

Not sure what’s happening. Are you certain the camera name is correct? Maybe post a simple scene and images so we can troubleshoot it.

wow thanks for the tip on max ray intensity. i didn’t think to ever look in the vrscene file nice.

i’ll try again. i wonder if there was an extra <space> or accidental <tab> in the camera name.

huh, i thought i did testing in v5 of v-ray that only rendered out final image, but i probably didn’t have any render elements at the time. oh well.

@hermit.crab Does it important to set -rtEngine param for rendering via V-Ray standalone?
It seems like .vrscene already has all required parameters (whole rtEngine_settings section is there).

Also I see ‘VRayDenoiser’ but it is not being used for some reason? Why is it being exported then?

Answered you here.