We always work in meters in Max. With the new vray physical cameras, how would you adjust the clipping planes so that the viewports and the renders do not cut through furniture when you are very close to them? With max cameras, you can manually overide the settings for this reason.
Any ideas on this? It is causing us major problems with storyboarding our animation.
Our scene is in meters, so if you get within about 1 meter of a table, half of it is cut away in the viewport.
Maybe this thread should be moved to Problems?
in the top left corner of your view where it would say “camera” right click and choose from that list. viewport clipping, this way you will see two arrow on the right of the view. those control clipping
Thanks for tip, but its as though the sensitivity is not high enough - moving the near clipping plain a tiny fraction clips out all of my building. Any other ideas?