I’m wondering if there’s a method to utilize the Vray Chaos Cosmos Assets within Enscape.
While I’ve been successful in using material assets, I encounter issues with Enscape not recognizing the textures when attempting to render trees and people, despite Vray recognizing them.
I think currently the only supported workflow is that enscape assets can be shown in v-ray , not the other way round.
This is because Realtime assets and offline render assets are not the same , both systems use different types of materials and lighting , many of which aren’t feasible for a realtime renderer or within the framework of a low friction simple to use software like enscape.
V-ray can easily understand the enscape assets because they are very simple - but many of the V-ray ones are very very specific to V-Ray and it’s capabilities - many of those capabilities are unlikely to ever arrive in enscape.