Let me start by saying that I can’t tell if I’m going crazy or just am ignorant… Before I installed the newest version of Vray for Maya I could have sworn that I was able to add an Extra Tex/Vray Dirt element to my render and have it show up when I used RTX for my renderer. After I upgraded, I noticed that my Vray Dirt channel is a white void where my object should be. When I switch back to using my CPU, the same channel shows up with all the appropriate occlusion shadows you would expect from the Vray Dirt texture. This problem affects both IPR and regular rendering when using RTX. If this is just how it is, feel free to tell me in as many words. I know this is a basic question, but I couldn’t find a straight answer online.
My systems specs are below.
Hi @Muhammed_Hamed , sorry I must had my email notifications turned off. I can definitely send you a simplified scene. How would you like me to send it?
Sorry for the delay. I couldn’t log in to my Chaos account until now. I just saw your post, unchecked “as inclusive set” under the VrayDirt parameters and BOOYAH, it worked. Many thanks. That solution will save me a lot of trouble down the road.