Hi,
I have an issue with v-ray not showing the actual reflection of an object when using matte surface (alpha contr. -1) in an object properties ser. Same for the MtlWrapper.
The reflection shows up in the alpha channel but has no RGB values, basically acting like the shadow would (or reflection occulsion).
Did something change in Vray Next update? This was never an issue before.
Is that the same scene or another one?
This is a different scene for a production shot we’re working on now
About the reflection matte issue, we are working on it now. I’ll let you know as soon as we get the fix in the stable builds.
OK thank you. Any idea about time-frame?
get some crazy artifacts too as soon as I add more light to the scene.
Does Image sampler affect the issue? Lower Threshold or higher Min or Max subdivs?
Hi, I use BF+LC. BF+BF has same issue.
Strange, but the artifacts only show up when I have an image loaded in the environment override background slot.
[2019/Sep/11|16:55:26] V-Ray: V-Ray Next for Maya, update 1.2 version 4.12.03.29492, revision 29492 from Sep 11 2019, 02:36:16
[2019/Sep/11|16:55:26] V-Ray: V-Ray core version is 4.12.03