I apologize for a delay of the new version of the VRayMtlConverter (v3.0). This delay occurs for the objective reasons. That it was to wait easier to you - I give the intermediate version of the converter (v2.5) which you can download here. This intermediate version supports all versions of V-Ray (including 1.50.00 Final SP2) and 3dsmax 7-11(2009).
Hi!
Attach here, please, this scene - I shall check it.
I tested on many scenes and with different materials - all works perfectly.
ps: The previous version is not obligatory deinstall, as it occurs automatically at installation of the new version. But just in case try deinstall it all and again install version 2.5
Looks like it’s working really nice so far. I haven’t tested it in production yet, but I did try a bunch of different test scenarios. Tried it in max 8 and 2008. Thanks for this!
Yes. In this version, as well as in the previous version, it is possible converting vray-materials back to standard materials (see button VRayMtl - ---> Standard).
Hello all!
I am pleased to announce that a new version of V-RayMtl Converter 3.0 has been released!
This version is the next generation after version 2.5 and in comparison with the previous version new features and improvements appeared in this version: support for more materials, maps and other scene components, additional selection of materials for conversion, as well as more flexible options for converting and fixing the scene and its components.
Currently supported materials: Standard, Raytrace, Autodesk Material, Architectural, mrArch&Design, Corona Renderer, NVIDIA iray (unofficial), fr-Advanced, Brazil Advanced) See full list of currently supported materials, maps and scene components for conversion.