VrayStochasticFlakesMtl

Is the 3dsmax GPU implementation for VrayStochasticFlakesMtl in the works or already integrated in nightlies? I need to verify this before installing onto our GPU farm. I haven’t seen anything mentioned in the update notes. If I’m not mistaken, the Maya version is already in the nightlies.

It works, yes.

Best regards,
Vlado

Stable nightlies? Last I check it didn’t work.

Nope, not into the stable nightly (we usually add only critical fixes there, adding new stuff can make them unstable more easily).

Best,
Blago.