In Vray 3.4 for 3dsmax there’s a utility called ‘VRayVectorDisplBake’. I can’t find the same utility node in Maya. Does this exist in Maya Vray or will it in the future? We are running 3.30.02.
I didn’t see anything in the change logs for subsequent Vray Maya versions but I could have missed it.
Thanks for your quick reply. We have a fairly intricate object that we’d like to generate a vector displacement map for. We’re hoping to point V-ray at a plain and the object, and generate the delta. My understanding is that the VRayVectorDisplBake utility provides that exact functionality -is that correct? Or is there another way to achieve this?