water shape & fine details

Hello, Is it possible to have this sort of shape and details with phoenix FD ?
I can’t find how to have bigger edges than surfaces and many droplets like that .

The most important parameters for this kind of look are the Surface Tension and Steps per Frame - you need a lot from both. You should also set the Droplet Breakup to zero or near zero. However, we should implement in the near future a “sheeter” for the meshing which would not allow the thin veils of liquid to break apart, so currently you should try to achieve this effect naturally by simulation.

Hi Svetlin,
Thanks a lot for your help. If you need someone to try the " sheeter " idea i’m your man

Hehe, I really hope we could get there sooner :slight_smile: