Is there any way to adjust the wetting consumption for the wetness on different objects? For example: A wood floor wouldn’t consume as much as a fabric couch. Can that be adjusted?
Hey, so the liquid particles will create wetmap particles over each surface they touch and you can control how many liquid particles are absorbed when creating a wetmap particle using the Consumed Liquid option. However, are you asking about the drying of the.wetmap or something else?