Hi everyone I’ve tried to do a simple scene with RPC in it, however when render is done the RPC person is somewhat twisted the upper half is facing away the camera while the lower half is facing the camera. How do you correct this.
Sometimes also when I insert the RPC people Max crashes.
i have this problem always when refletion is active, if i desabilite this option, the rpc is show correctly, but would be good that someone said a better way to correct the problem.
marina when I uncheck refections on RPC (Localy or in mass edit) ther refections are still there, does this still fix the problem or do I have to have the object properties refect/refract unchecked.
When uncheck reflections, the upper/lower half of image problem disappear, but you still seeing reflections (on wrong orientation). Maybe this coud be that Vray don’t receive the value of reflections from RPC, but I don’t know how solve it. Some photoshop work
PS: I try to use RPC only when I have no time for make own images of “real” people, because looks a lot beter than RPC, so maybe other people work more frequently with RPC and know a solution for this :?:
I guess the problem at the moment is, whats better for animations than RPC? for now the only prolems I’m having is that the reflections flick on and off, not the people when you view then directly.