As the title states, I was wondering if it’s possible for the scanned materials to work with VRay RT (in GPU mode) at some point down the road?
Yes, we already have a prototype working internally.
Best regards,
Vlado
Excellent! Really looking forward to that!
It is working beautyfully with IPR, just tested it extensively.
Hi!
Also very interested in this. When do you think vrscans will be available to use with Vray GPU?
Best Regards!
Hi,
We are working now VRscans materials to be available for GPU. One of the very next versions of V-Ray will include that support.
Stay tuned and best regards,
Dinko
That’s awesome! Can’t wait ![]()
Hi all
just wondering if there are any updates for VRScans on the GPU (Maya version).
Cheers
Hello,
This is certainly on the roadmap and I hope to be able to share more details soon.
With regards,
Dinko
Cool, cheers.
I only ask, because there was an instagram post with a VRScans GPU build.
Please let us know as and when there is a nightly build to test.
Cheers
not sure, but i think it’s planned for 4.0
as far as I understood, there is probably not gonna be any nightlies with that implementation. The screen you saw was probably from a custom build that some people like Andre Matos are using.