In my window reflection i get a black REFLECTION not my enviroment .
It’s the same material on all windows
What am i doing wrong
Dude what are your glass settings? Also do you have anything in the environment overide slot in Vray?
In THE ENVIROMENT map a gradiant map, when i use a bitmap it’s the same effect
glas material simple vray map,reflection settings to midgray and refraction almost to white other settings or not changed.
Are you sure the glass normals point in the correct way?
Best regards,
Vlado
Problem solved
normals where wrong thanks vlado
Nevermind.
