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Vantage Tests
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Here's some plants I've been working on using growfx. Each mesh is looped over 100 frames at 30fps. The vrscene files are pretty heavy for just 100 frames, but render quicker from vantage - opposed to rendering from max which takes longer to send each vrscene frame over and over again (is there a way to create a cache for this?)
Things were going good until i started instancing two different scattered meshes - in the last few shots from the video below you'll see trees surrounding the field slip in and out.
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