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A few test images from my playing with this cool plug-in. I've had a lot of fun throwing together materials and seeing what they produced, thanks Dieter!
Yep, they are all based on darktree maps. Except maybe the yellow one which I think was just a regular noise.
I am afraid I was not very scientific in my testing, DaForce. I went back through my files and I guess I just loaded new materials over the old ones whithout saving.
I know the icecream on was
and the meteor was a darktree coral, but the others I am not sure of.
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I had very good holidays with my family and even some time to work on the plugin a little more. I was in contact with Ben Houston and Christopher Batty who both worked on implicit surfaces for Frantic Films. They do amazing things with them. For example morphs etc. I started a thread in the frantic forum:
You might remember that the last version couldn't handle complex objects. Now look at this guy:
(For those who don't know him. That's the happy buddha from the stanford scanning repository and he has more than a million polygons.) Here's an animation with an animated texture: http://www.dimo3d.info/animated.mov
There are still some annoying bugs that I have to hunt down before I can send this version around to the testers. So be patient. Perhaps I can get the timing right, and it will be available when 1.5 comes out.
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