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implicit surfaces - again

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  • #76
    Originally posted by anchovy View Post
    The big hope is that it has a marching cubes proxy representation in the view port
    Yes, there actually is

    Best regards,
    Vlado
    I only act like I know everything, Rogers.

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    • #77
      Sweetness! any sample images you care to share?

      Thanks again.

      -Michael

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      • #78
        What was the marching cubes representation (never got to play with the old iso plugin)?
        Signing out,
        Christian

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        • #79
          Christian-

          Check it out. http://www.youtube.com/watch?v=wuCpWF8NdF0

          It was nice to be able to see a mesh representation at a given level of detail as a proxy so you could get a very good idea where the resultant surface would be.

          Here as well. http://www.youtube.com/watch?v=-7fC_AHlmDM It would be hard to place the camera or fish in this one without being able to see where the surface resides.

          -Michael
          Last edited by anchovy; 14-01-2013, 06:23 PM.

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          • #80
            Ah, yes. Now I remember.
            Having never worked with any other systems like this, how do they let you see your model, just the control cage?
            Signing out,
            Christian

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