Can there be smth done in current VRay to test that feature ?
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Originally posted by DaForceHey Vlado, wicked render.
Could you post the mat settings for that (first render). I know it wont work until we get out hands on RC4 final, but I have always had trouble creating a good soap SSS material, and that one with a few tweaks would be perfect.
Best regards,
VladoI only act like I know everything, Rogers.
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Originally posted by Paul OblomovCan there be smth done in current VRay to test that feature ?
Best regards,
VladoI only act like I know everything, Rogers.
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I think the biggest problem with using physical sss is, displacement and sss together. Any time I have come accross this, it always resulted in long render times.Dmitry Vinnik
Silhouette Images Inc.
ShowReel:
https://www.youtube.com/watch?v=qxSJlvSwAhA
https://www.linkedin.com/in/dmitry-v...-identity-name
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Originally posted by Morbid AngelI think the biggest problem with using physical sss is, displacement and sss together. Any time I have come accross this, it always resulted in long render times.
Best regards,
VladoI only act like I know everything, Rogers.
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yes...fast sss but we already know about that.
P.S. Vlado what do you think about CUDA code?Dmitry Vinnik
Silhouette Images Inc.
ShowReel:
https://www.youtube.com/watch?v=qxSJlvSwAhA
https://www.linkedin.com/in/dmitry-v...-identity-name
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