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as a matter of fact I just did a video tutorial on how to do it. hopefully you'll find it useful. I realized when i made this that I say "uhm" way way to much lol. sorry for that in advance. looks my hopes of being a radio dj are shot lol.
(wait for the flash animation to load, there is no preloader 2.97 megs)
http://www.cadcamtrav.com/vray/mwm2.swf
Ring design and model by Mark Morrell http://www.mwmjewelry.com/
@Andre - No it's a standard background map. I think the illusion comes from the material. It's fast rendering, single reflection material so it doesn't have as much depth as a dual layer. I hate waiting for those dual layers to render... they take forever.
I made 3 surfaces in the top down viewport in rhino. applied an emitter material to them and rendered them with clamp output and sub pixel off. After that i saved the image as an HDRI and used it as a background.
Travis would it be possible to tell us your settings on your first animation. I want to know how to make a quality gemstone other than a diamond. thanks
The orange spessartite was actually a very simple material. I just changed the refraction color to the orange I wanted and increased the refraction IOR.
The reflection layer is a standard fresnel with top being around 2.4 to give it better env reflections off of the table facets. That's it. ;D
another great animation!
this last one does not look like the turntable, what did you use fly or camera path?
would you be so kind to show a screen shot of your curves that the camera follows... I can get a correct path and my anim is not very nice..
thanks in advance
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