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  • #61
    Re: New Renders

    Originally posted by MarkO
    Amendment to TV room view 2.
    Looks good. Only spot lights on a bright should be less bright than the sun.

    That I don't like is like Vray render bright areas per default. There is no soft transition between the bright burnedout area at the window and the darker areas around.
    I use the framebuffer to simulate an anlog film effect with flat upper curve. This works like a lower burn value, but allow a better fine adjust. Often I touch the lower end too and move it or use the control point to get a straigt curve until the flat end. Here an example:

    (it's from my german training material - ohne Korrektur means without correction)
    www.simulacrum.de - visualization for designer and architects

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    • #62
      Re: New Renders

      mr marko your eclairage pleased me very much, since I want you to explain your setup a little and the light sources used for realistic lighting

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      • #63
        Re: New Renders

        bi fold glass and frame doors.

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        • #64
          Re: New Renders

          Audi R8, HDRI only to light this render, time 3 min. still working on it.
          Updated 27th March



          Rear View

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          • #65
            Re: New Renders

            car update:

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            • #66
              Re: New Renders

              3rd view, but now using another HDRI Image

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              • #67
                Re: New Renders

                Sublime Job as always MArko, is that the car paint material of the Vray express tool Bar, it looks pretty much like.

                Regards,

                Mauricio

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                • #68
                  Re: New Renders

                  Hi Mauricio and thanks for your comments.
                  The material used came from vray.com you can download free vizmat materials at the site (see below). The one used was under metals and was called metal car paint red.
                  I done a simple animation of the car using the rhino turntable from the rhino animation tools. I set it up to do 250 frames for 10 seconds worth of animation @ 640 x 329 and using 10 cores, it took around 20 hours to render all 250 frames. I was disappointed when it was done because the sky was missing from the animation. In the folder that contained the frames each frame had another called alpha, no idea what its for but my sky was missing. each of the renders was rendering the sky so I don't know what has happened, must have done something wrong.

                  Thanks for the e-mail Vijay

                  Regards
                  Mark

                  http://www.vray.com/vray_for_rhino/

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                  • #69
                    Re: New Renders

                    HDRI test, using only an hdri for the test renders, saving out as an EXR file type and opening in Photoshop for fine adjustments to exposure, I find this method of fine tuning exposure and the depth of colour good.




                    small amount of depth of field on this one


                    now with glass vase and a bit of lens flare

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                    • #70
                      Re: New Renders

                      ok, marko, 2nd one is one of the most realistica i have ever seen, perfect materials, congrats!!

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                      • #71
                        Re: New Renders

                        Hi Teofas and thank you very much for your comments, I have been doing lots of test renders using only HDRI, and have been getting good results, I am always in search of good natural looking light and find HDRI is an excellent base to work from, sometimes I have to introduce some lights to fill in shaded areas within a room set.
                        As I mentioned in my last post I save all my renders now as EXR file type and open them in Photoshop to do fine adjustments to the exposure and to help with the colour, shadows and highlights.

                        I like how you introduced the people into your renders really good way of doing it, I have never tried that and will have to give it a go.

                        Thanks again Teofas
                        Mark

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                        • #72
                          Re: New Renders

                          Using an outside HDRI for this render.

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                          • #73
                            Re: New Renders

                            Nice photoreal looking experiments, especially the last one without aliasing effects, smooth like a photo. (you could add a chamfer at the down side of the big plate too and add reflection maps for some scratches )

                            Did you try to use the framebuffer curve for fine adjust? I like the curve control, it's allow me a controll that I don't find at photoshop. And the curve can be saved and easy loaded, the workflow is quite fast, daily used here.
                            www.simulacrum.de - visualization for designer and architects

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                            • #74
                              Re: New Renders

                              hehehe, what do we have here,,,well, well, this is getting better and better, really nice hdri render, maybe i should start using hdri again,,,hope to see more of this ones marko, cheers!!

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                              • #75
                                Re: New Renders

                                Hi Marko:

                                Absolutely Excellent!

                                There are a few links to some HDRI images over at the Bunkspeed forum (in case you are looking for more HDRI images)

                                Farid

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