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artupato: the small spots may be resolved checking color mapping options like clamp output and sub-pixel, also the subdivisions in light cache or the min and max rate parameters if u are using irradiance map, lower parameters make this spot sometimes, this maybe resolve it....about the blanket i didnt make it is a evermotion component, btw whats up with the sir word hehehe
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teofas:whats an evermotion component? i usually address people "sir" in the forum. haha
woowww, thannk you very muuch guys!.
i couln't finish reading those from hdrlabs so i haven't been able to download them, but i'll keep trying!
i have some i downloaded a time ago. if you want i can share them. they're about 20 or 30
wow steff superb result!!! i love it bro!!! but tell us more about your render, about the DOF on vray, as you know i alwas made it in post pro but its not as good as yours, congrats great quality!!
waiting for the making of! ;D
Thank you Teo! Well, it's not so much to say, I think the most important thing is to know the exact distance where the object is, and for this, all I had to do was to go to " camera" then select " distance to object". I don't remember if this is a standard future of SU, or it's a plug-in (ruby) , because I have tones of them, and was hard to track that down. Anyway, if it's a ruby, I'm sure it's free. Then, I converted the distance in inches , and overwrite "focal distance", under DOF tab in v-ray. Aperture was 0.4 for this particular shot. But, that's not the entire story....first I've tried to get the DOF effect, with physical camera, but after couple of hours, I gave up, since I couldn't adjust the exposure correctly, and by that , I mean, every time I touched the F-number ( the one responsible for DOF effect), the exposure of the scene goes crazy, too dark, or to bright. I tried to compensate with iso and aperture size, but ...after many trials and errors, I gave up.
I hope it's clear enough, if someone have questions, I'll be happy to answer, if I can, or my English let me ;D
Thanks again, and happy rendering all!
I mean, every time I touched the F-number ( the one responsible for DOF effect), the exposure of the scene goes crazy, too dark, or to bright. I tried to compensate with iso and aperture size, but ...after many trials and errors, I gave up.
The F-Number control the DOF in the Physical Camera. So you have to setup the desired DOF effect and then adjust the exposure using the Shutter speed, the Film ISO or both.
low F-Number produce more DOF
Large F-Number produce less DOF.
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