Re: Post your Simple Render here.
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Re: Post your Simple Render here.
artupato: the small spots may be resolved checking color mapping options like clamp output and sub-pixel, also the subdivisions in light cache or the min and max rate parameters if u are using irradiance map, lower parameters make this spot sometimes, this maybe resolve it....about the blanket i didnt make it is a evermotion component, btw whats up with the sir word hehehe
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teofas:whats an evermotion component? i usually address people "sir" in the forum. haha
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Re: Post your Simple Render here.
http://www.hdrlabs.com/sibl/archive.html
I love those HDRI.
http://www.hdrlabs.com/sibl/archive.html
Best
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Re: Post your Simple Render here.
woowww, thannk you very muuch guys!.
i couln't finish reading those from hdrlabs so i haven't been able to download them, but i'll keep trying!
i have some i downloaded a time ago. if you want i can share them. they're about 20 or 30los campeones no nacen, se hacen...
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Re: Post your Simple Render here.
wow steff superb result!!! i love it bro!!! but tell us more about your render, about the DOF on vray, as you know i alwas made it in post pro but its not as good as yours, congrats great quality!!
waiting for the making of! ;D
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Re: Post your Simple Render here.
Thank you Teo! Well, it's not so much to say, I think the most important thing is to know the exact distance where the object is, and for this, all I had to do was to go to " camera" then select " distance to object". I don't remember if this is a standard future of SU, or it's a plug-in (ruby) , because I have tones of them, and was hard to track that down. Anyway, if it's a ruby, I'm sure it's free. Then, I converted the distance in inches , and overwrite "focal distance", under DOF tab in v-ray. Aperture was 0.4 for this particular shot. But, that's not the entire story....first I've tried to get the DOF effect, with physical camera, but after couple of hours, I gave up, since I couldn't adjust the exposure correctly, and by that , I mean, every time I touched the F-number ( the one responsible for DOF effect), the exposure of the scene goes crazy, too dark, or to bright. I tried to compensate with iso and aperture size, but ...after many trials and errors, I gave up.
I hope it's clear enough, if someone have questions, I'll be happy to answer, if I can, or my English let me ;D
Thanks again, and happy rendering all!
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Re: Post your Simple Render here.
I mean, every time I touched the F-number ( the one responsible for DOF effect), the exposure of the scene goes crazy, too dark, or to bright. I tried to compensate with iso and aperture size, but ...after many trials and errors, I gave up.
low F-Number produce more DOF
Large F-Number produce less DOF.
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