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  • #76
    Re: Post your Simple Render here.

    Originally posted by DW animations
    hi people I thought lets post a simple render.. Nothing special but I like the overall feel of the image



    That Looks Great, very realistic.

    www.Top3Dstudio.com
    SU 8
    VfS 1.48.89
    Win 7 64-bit

    Comment


    • #77
      Re: Post your Simple Render here.

      Thanks Nomer, I actually only used QMC on the gold images from before. And I used the translucent materials for the first couple that have the waxy looks but just refraction layers for the other ones

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      • #78
        Re: Post your Simple Render here.

        Thanks you guys for the reactions..

        I am using the standard Cristal material.. from Vray... It is relay easy to do
        www.DWanimations.org | Makes your work come to life

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        • #79
          Re: Post your Simple Render here.

          Here is on more I did. I may have gone a little overboard with rendering this model so many times, but who cares right? Hope you enjoy it.

          Comment


          • #80
            Re: Post your Simple Render here.

            steelers05:
            sweet. i liked this one the most.

            www.Top3Dstudio.com
            SU 8
            VfS 1.48.89
            Win 7 64-bit

            Comment


            • #81
              Re: Post your Simple Render here.

              steeler!!
              man look at that displacement? perfect. did you model the whole thing? my quick guess is you use Smooth and subdivide right?
              http://www.nomeradona.blogspot.com/
              http://www.sketchupvrayresources.blogspot.com/
              http://www.nomeradonaart.blogspot.com/

              Comment


              • #82
                Re: Post your Simple Render here.

                Thanks guys. Yeah nomer, i was just playing around with it making a random shape that could possible look cool rendered by giving me enough movement and variation in the model. And the lights bulbs were an import, but i did create the wires all over the place...that was kind of a pain.

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                • #83
                  Re: Post your Simple Render here.

                  steeer, i guess you used Tube along path ruby with your wires right?

                  anyway another render this time using DMC or Qmc engine.

                  Vray Raw render output


                  post process..

                  http://www.nomeradona.blogspot.com/
                  http://www.sketchupvrayresources.blogspot.com/
                  http://www.nomeradonaart.blogspot.com/

                  Comment


                  • #84
                    Re: Post your Simple Render here.

                    Awesome Nomer...How did u get the writing on the gold part of the pen clip? That is very subtle but very impressive. But for the wires in mine, I just used the follow me tool.

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                    • #85
                      Re: Post your Simple Render here.

                      for letters to be projected on the surface, model the letter using 3d text.
                      position the text, be sure its attach (sinking) on the surface, then use intersect with model. choose the 3d text and delete it.
                      http://www.nomeradona.blogspot.com/
                      http://www.sketchupvrayresources.blogspot.com/
                      http://www.nomeradonaart.blogspot.com/

                      Comment


                      • #86
                        Re: Post your Simple Render here.

                        hi nomeradona,

                        I like the idea of the pens but I think this is an to low polly model for a close-up render. maybe it is possible to give it more detail, to get a more realistic feel.

                        www.DWanimations.org | Makes your work come to life

                        Comment


                        • #87
                          Re: Post your Simple Render here.

                          your absolutely right dirk with that.
                          http://www.nomeradona.blogspot.com/
                          http://www.sketchupvrayresources.blogspot.com/
                          http://www.nomeradonaart.blogspot.com/

                          Comment


                          • #88
                            Re: Post your Simple Render here.

                            testing how to match hdri environment with actual render. rotating hdri images, rescaling and figuring how to have some sharp hdri background.
                            the object was modelled using vray sphere and added an free form deformation distortion.
                            use the noisy material.

                            http://www.nomeradona.blogspot.com/
                            http://www.sketchupvrayresources.blogspot.com/
                            http://www.nomeradonaart.blogspot.com/

                            Comment


                            • #89
                              Re: Post your Simple Render here.

                              Originally posted by nomeradona
                              testing how to match hdri environment with actual render. rotating hdri images, rescaling and figuring how to have some sharp hdri background.
                              the object was modelled using vray sphere and added an free form deformation distortion.
                              use the noisy material.

                              nomeradona,
                              very nice work. i have a few questions:
                              for GI did you used the HDRI as well or is it a sun?
                              where did you got this hdr image?
                              www.Top3Dstudio.com
                              SU 8
                              VfS 1.48.89
                              Win 7 64-bit

                              Comment


                              • #90
                                Re: Post your Simple Render here.

                                Nomer, if this it's one of my hdri, be shore that you map it as spherical. I know I shared just spherical maps, since I have this kind of maps in hi res. version.

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