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maxwell Render - first facts and screenshots

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  • maxwell Render - first facts and screenshots

    I have made some screenshots of the new maxwellrender...
    first: it is in a very early alpha-stadium!
    only works with maxwell materials, only sunlight or skydome-rendering
    method...
    standard max lights seems not supported!!!
    ..and much other limitations!
    really nice thing, to set the rendertime!!


    ok, here some screenshots of the mat-editor, and the rendersettings...



    www.vis-art.de
    www.facebook.com/visart3d

  • #2
    thanks lightpixel...

    Thanks for the screen shot Lightpixel. Very interesting developments.

    Comment


    • #3
      HI very interisting.

      Now whats your feeling about speed to Quality ?

      Tom

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      • #4
        hmhm...the speed, a good question!!

        let me say so: the scene setup ist very easy! you have to adjust only a view parameters, inklusive caustics and gi caustics!!
        for GI and GI-caustics, you just disable or enable TWO buttons!

        the time you save for scene setup, you have to put in rendertime,
        but you get a very quick preview, like the lightmap-renderer in Vray.
        the entire rendering procedure is simular like lightmap in vray, without
        second pass...

        I will do some testrenderings tonight, so i can post tomorrow and the next days more images...


        greetings
        chris

        p.s. for the last four hours working with maxwell, NO max-crash!!!
        www.vis-art.de
        www.facebook.com/visart3d

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        • #5
          lightpixel does it say in command promt there that the render time for this scene is 10 minutes ??
          Dmitry Vinnik
          Silhouette Images Inc.
          ShowReel:
          https://www.youtube.com/watch?v=qxSJlvSwAhA
          https://www.linkedin.com/in/dmitry-v...-identity-name

          Comment


          • #6
            Hey thanks for the infos Chris! Could you please post just a finished image and it's render time?

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            • #7
              @morbitangel:
              that says, that I set the rendertime to 10 min.
              I will upload some images today, but I can say, maxwell is very very slow,
              if you want really smooth renderings like you know from vray
              www.vis-art.de
              www.facebook.com/visart3d

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              • #8
                Hi there,

                Thank You for the information !

                What I´ve seen so far from Maxwell is nice.. but not very impressive !
                Having a physical super correct renderer is great.. for scientists.
                (We need more fake shaders in vray !! silent protest )

                The most important things for me are speed, stability and compatibility.
                Speed :After all that lightpixel said.. that point goes to vray.
                Stability:I would be very interrested how Maxwell handles
                very complex scenes 3mio polys (noninstanced) and above ?
                Compatibility: Let´s see wich plugins are supported !

                There seem to be some interesting features like the sky settings.
                lightpixel: could you show some images using these sky features ?
                Does it really render skies or is it just lighting ?
                However.. if the sky doesn´t look similar like this
                http://lucbianco.free.fr/index_en.html
                I will still stay with Terragen and it´s HDR output anyway !

                cheers

                Comment


                • #9
                  There are some pics and times at cgtalk:
                  http://www.cgtalk.com/showthread.php...4&page=1&pp=15
                  http://ixor.gr/maxwelltest/maxwell.htm

                  Comment


                  • #10
                    ok, here some two TEST-Renderings...

                    maximum rendertime: 1 hour!
                    both images rendered with the maxwell skylight system.
                    normal settings (20 bounces, direct on, indirect on, caustics and indirect caustics on)

                    see yourself, what happens: NOISE other all...
                    BUT, the lightsetup for rendering was done in 30 sec!!

                    I wrote an email to the maxwell support to get some answers:

                    they wrote me, that to reduce noise, increase the rendertime...haha!!
                    "...speed improvements will be implemented in the later versions..." fine
                    works with standart materials, but don´t use procedural maps like noise map and so...





                    www.vis-art.de
                    www.facebook.com/visart3d

                    Comment


                    • #11
                      well dont get me wrong I think pritty much every image gere looks photoreal or close enough, however these results can be achieved with vray or similar render with rendering times of 1% of that maxwell offers and that is a big minus for maxwell...were perhaps large studios with killer render farms will be able to afford it, small studios like ours probably wont...
                      But still interesting.
                      Dmitry Vinnik
                      Silhouette Images Inc.
                      ShowReel:
                      https://www.youtube.com/watch?v=qxSJlvSwAhA
                      https://www.linkedin.com/in/dmitry-v...-identity-name

                      Comment


                      • #12
                        20 Gi bounce with a direct computation renderer ...
                        try that in vray too before you scream.. i mean no lightmap no irradiance map, just brute force

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                        • #13

                          image rendered by InTheCity, from the CGTalk forum

                          This looks pretty cool ! realistic light behaviour ( tint at least )
                          ...but 5 hours !

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                          • #14
                            I think 20 gi bounces will just wash out the image in Vray. Not sure though.

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                            • #15
                              hmmm...is it really that realistic? I mean you have a very bright window with even a key light showing. You would think the whole room would be brighter.
                              ____________________________________

                              "Sometimes life leaves a hundred dollar bill on your dresser, and you don't realize until later that it's because it fu**ed you."

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