It would be nice to have a light modifier set how it will react to ior. Let say yor light ior reaction is differed a little like a ior multiplier. In that case you could use 3 light_ R,G,B from the same spot and render them all out at the same time
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chromatic spectrum in a diamond
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I saw a decent tut on this ages ago. But for the life of me I cant find it.
But I did stumble across this site. So if you want to be lazy and not make your own diamond you can actually download one of many different shapes and sizes
http://www.3dlapidary.com/HTML/Models.htm
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nice link daforce, I have a couple of rings that I have to model up and put stones in, now this makes my life much easier!!
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Excellent. Glad to hear it
Found out some more usefull stuff for ya's all
This was from the Evermotion forums free section
What it is
http://www.singularity.sk/test/max/Jewels3D.jpg
Where to get it
http://www.richardmax.sk/site_conten.../Jewels_3D.rar
Hope it will help someone.
mmm actually come to think of it, i think he said he used brazil for the renders... ahh well im sure you can get something good out it .. hehehe
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Originally posted by percydamani know at some point someone created a multi blend material that split up all the rgb components within the material. It looked pretty decent.
Da_elf: looks nice but the spots are there in the causticsDaniel Westlund
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This is another approach,
rendered 6 different colored lights/refractions:
Code:255 0 0 red 255 255 0 yellow 0 255 0 green 0 255 255 cyan 0 0 255 blue 255 0 255 magenta
you can see, it is just a matter of making more renderings to smooth things out, though this is already pretty decent.
You can contact StudioGijs for 3D visualization and 3D modeling related services and on-site training.
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