Hi
A have problems with mesh containers that deform and have liquid inside(flip).
An example could be a sphere that contains water and have an animated nosie modifier.
I have scene files where this was possible in prior versions of Phoenix(although hard do to) that won't work anymore.
Any ideas?
A have problems with mesh containers that deform and have liquid inside(flip).
An example could be a sphere that contains water and have an animated nosie modifier.
I have scene files where this was possible in prior versions of Phoenix(although hard do to) that won't work anymore.
Any ideas?
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