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...Also isn't there a way for all these "vray extra plugins" to be tied to your vray dongle license?...
I've been wondering this too: this way I could take it where I want without nagging about extra authorisations all the time !!! But I guess they will lose sales from people that do not have dongles
Did you guys watch the videos? very nice looking plug-in. I'll be putting it on my to-buy list. I have just been bitten to many times by plug-ins that do not work and they have no support. if anybody uses it please share your experience.
Yeah, now that they've revised the pricing I took a closer look and I'm pretty impressed. Especially with the variety of grasses they have any the ability to do patchy grass, which is a little more of pain to Photoshop. But still, I simply cannot accept that they want to charge per rendernode. Considering its usefulness, I could see a $300 workstation license cost, but to charge per rendernode when VRay itself doesn't limit rendernodes is absurd. In my opinion the only software that I can understand having that kind of pricing structure are net renderers like Deadline.
Exactly. We've got more than a dozen nodes we use for animations, and to license them all would cost about as much as one seat of V-Ray. Doesn't seem equitable at all for a plug-in to me.
What this plug seems to be able of doing looks really great but i couldn't agree more with all of you about the pricing - if grass is all it does then 100$ - 150$ seems more realistic. We have VRayScatter and this could be done with it (true we need to model some strands and texture them) and a lot more.
bottom line is it looks very user friendly but too expensive. hope they will revise the pricing and perhaps provide a demo so that we can really try it before we buy it.
Plug-in looks good but is much to expensive. At least I want to use all Vray DR machines (10) without any extra rendernode licence. But then again I don´t want to think about another license hassle over the network...
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