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Well done, this new feature seems to open new horizont for big scene (high detailed model vs large outdoor architectural and landscape scenary)...for me what Vray really needs is a huge material development....other renderers seems to be slower than Vray, but probably they're more flexibles in effects achivement.
Vray is really tricky for non-ordinary materials....pheraps i'm not so good....it's only my opinion.
For sure Vray is a great piece of programming, now it's time to improve the "artistic" part of it!
Vale
Well done, this new feature seems to open new horizont for big scene (high detailed model vs large outdoor architectural and landscape scenary)...for me what Vray really needs is a huge material development....other renderers seems to be slower than Vray, but probably they're more flexibles in effects achivement.
Vray is really tricky for non-ordinary materials....pheraps i'm not so good....it's only my opinion.
For sure Vray is a great piece of programming, now it's time to improve the "artistic" part of it!
Vale
Exactly, like speculars in Vray material, build and fast shellac material... faster blurry reflection, better Antialiasing...
I know so much, have had to say it, before exploding like a bomb...
I'm suprised why all want that internal build... it's a beta..are you guys don't need a stable renderer?
We should keep in mind that this forum have more than 6000 users and that the vrayteam have only two "authorised" members and some well informed users who serves us with newest informations and nearly perfect support (related to this kind of complex software).
I'm suprised why all want that internal build... it's a beta..are you guys don't need a stable renderer?
We should keep in mind that this forum have more than 6000 users and that the vrayteam have only two "authorised" members and some well informed users who serves us with newest informations and nearly perfect support (related to this kind of complex software).
I'm suprised why all want that internal build... it's a beta..are you guys don't need a stable renderer?
We should keep in mind that this forum have more than 6000 users and that the vrayteam have only two "authorised" members and some well informed users who serves us with newest informations and nearly perfect support (related to this kind of complex software).
So, why waste emails?
I would have to agree... the features are really really cool but I would not use it in production in its current state. Part of why it is released to some it can be used by a bunch of people and they can find problems to fix.
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