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Ready to go public? It seems to still be missing a lot of information about how this works. The idea of being able the purchase the gear ourselves isn't happening? The shader balls with the fabric winkle and stitch - I'm guessing that's not part of what you'd expect, and more an elegant model mocked up to display the materials scanned.
How much will this cost? What type of materials can be scanned? Glass, Metal, Fabric? What size materials will you accept? Shape of material sample? I've been excited about this, but I had really hoped this would be something I could setup myself at the office. We have thousands of material samples that I'd promptly start digitizing and cataloging.
Ready to go public? It seems to still be missing a lot of information about how this works. The idea of being able the purchase the gear ourselves isn't happening? The shader balls with the fabric winkle and stitch - I'm guessing that's not part of what you'd expect, and more an elegant model mocked up to display the materials scanned.
How much will this cost? What type of materials can be scanned? Glass, Metal, Fabric? What size materials will you accept? Shape of material sample? I've been excited about this, but I had really hoped this would be something I could setup myself at the office. We have thousands of material samples that I'd promptly start digitizing and cataloging.
Something must have slipped on publishing, we're working on rectifying that.
Little snippet from the faqs soon to be published:
- Good materials – fabrics, leather, plastics, metal, wood, stone;
- Bad materials – glass, skin;
- We can only scan opaque materials;
- We can only scan flat materials;
- We can scan materials with texture depth not more than 1 mm;
- Effective scanning area - Maximum material size is 200x200 mm and min material size is 20x20 mm;
- Resolution limitation of 1px=6/100 mm;
It takes around a couple of hours to scan a sample, which can be gotten back to the user digitally or through physical dispatch.
I suppose as far as "mass producing" the scanner to be sent around, it'll depend on the interest... ^^
Interest on mass producing the scanner is probably largely dependant on the cost. Is there a rough cost that could be shared? To feel out if enough people would be willing to commit. I'm guessing it's quite pricey otherwise it probably would have been offered up from the beginning.
Seems like shipping materials to be scanned could be costly and a hassle, on top of the processing fees if it's taking several hours per material. Then again, depends how important it is to have accurate materials.
Oh another question. With the scanned material loaded into vray is there any ability to tweak on top for artistic purposes? Or maybe a way to bake down the vray scan into a vray material?
presumably with a maximum scan size of 200x200, youre not going to be able to use these materials on large architectural surfaces? the tiling would be awful. on that subject, are they set up to tile without seams?
The help file ought to be fairly current.
Tiling does magic with these materials, some early users were quite surprised at the results, and not in a bad way either.
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