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  • #31
    I agree with suurland that a stable release is slowly necessary. Not that
    vray wouldn´t be stable at the moment. I think it is . But all the small releases in the past brought me sometimes really into trouble. Old scenes
    didn´t work as expected. Suddenly features that worked well in another
    version made trouble in a newer build and so on.
    This can be an absolute
    killer if you have tight deadlines to meet !
    Please just release a final version of the features we currently have.
    At the moment it really seems like there is to much in the queue.
    As red in previous post there are still new features for 1.5 that need to be implemented. I see a 64 bit version is in progress... a standalone version ...
    a maya version...a linux version and god knows what else.

    Regarding the linux/standalone version there is still one things I asked for
    several times and still didn´t get an answer. How will we edit materials in
    the future ?? Will there be a vray material editor or will we still be able
    to use the max editor ? I´ve now seen a lot of material editors
    and the max editor is by far the best I can imagine. Other´s are mighty as well. But to get a custom flexible material the idea behind the max
    editor still seems to be outstanding.

    Hopefully we will not be forced
    to use ready made shaders like Mental Ray or other renderers use them.
    With just a few settings (compared to a mental ray shader) and in conjunction with the max material editor features the vray material offers the possibility to create any thinkable material within minutes.
    From a skinshader to glass.. wax,rocks, carmetal and so on and so on.
    Please Chaosgroup my biggest wish !! Keep vray compatible
    to the max material editor. I highly doubt that a standalone vray material editor would be as flexible as the max editor (no offence, pure speculation, my opinion).
    The material editor is nearly the most important part of a renderer.
    From my point of view the future releases of vray mostly point to
    the big animation studios with real production pipelines.
    Hopefully I´m wrong..

    Comment


    • #32
      i doubt the standalone will be compatile with 3ds max materials and maps, but what do i know.

      Comment


      • #33
        From some of the comments I've just read, anybody would think that there was a mass argument going on on this thread. However, I have read through twice and I can't see that anyone needs to kiss and make up or chill out or anything like that. Maybe its because I'm from the North of England that I am, shall we say, 'conditioned'.

        Good points are being raised here, and I sway to both sides of the debate. On the one hand, I actually enjoy being a part of a forever evolving piece of software. Its quite exciting and unlike any other piece of software I have ever used.

        On the other hand, I understand that a line may need to be drawn under a certain set of features and call that 'Version 2' (or whatever). It is a pain that older files may work differently when loaded into a newer version of Vray. For us, the 'big jump', and the one we are still dealing with, is from the 1.09r to the latter releases (I get mixed up with all the numbers!). Fundamental settings had changed which we needed to get our heads around. However, the last few iterations seem to have only been tweaks and bug fixes.

        As far as creating a stable bit of software: has anyone EVER used a stable bit of software? Isn't that an oxymoron anyhow? I wouldn't want the Chaos team to be put off showing what else they are working on - I find it all quite interesting - the talented bunch of ****s!
        Kind Regards,
        Richard Birket
        ----------------------------------->
        http://www.blinkimage.com

        ----------------------------------->

        Comment


        • #34
          samuel,
          read my previous post regarding some answers to your questions.

          Now - the VRayMAX version will be as it is now - will support everything we can in 3ds max its material editor etc. One will not have to move to the standalone.

          VRayMAYA/ VRayStandalone are totally different things. You would not expect the 3ds max material editor to work inside MAYA or outside MAX? The fact that we will be having a standalone version does not mean that you have to migrate and use it for your production. We will still support the MAX version in the future. The standalone version is for those who need it. Usually those are the bigger production houses. They have their reasons that they need the standalone as well as the MAYA version.

          What we will have is the ability to use the same VRayMaterial settings in all the platforms. They will work in the same way no matter where: 3dsmax,MAYA,XSI,Standalone etc, so one would know what he will get even after moving their geometry to a different platform.

          Another thing we will be having is our own shading network. It will be multiplatform and will look the same everywhere. Will work the same way on all platforms. This would be a huge advantage for many. Again - this does not mean that you will have to use it. If you are fine with the MAX material editor - you will be able to use it inside 3ds max.

          I hope this clears some of your concerns.
          Peter
          ...keep walking...

          Comment


          • #35
            Originally posted by percydaman
            Originally posted by jujubee
            Yeah y'all quit your bitchin.
            haha now see if you dont stick some sort of smiley or something, everyone is bound to think your serious.
            with an avatar like that he doesnt need a smiley face

            ---------------------------------------------------
            MSN addresses are not for newbies or warez users to contact the pros and bug them with
            stupid questions the forum can answer.

            Comment


            • #36
              I'm not to concerned when they release 1.5 as long as we get the smaller updates in between. It's been almost four months since we have had an update. I for one, would love to have the update that fixes DR.

              I'm sure others would prefer what effects them the most, but DR seems to effect everyone.

              Throw us a bone and I'll be happy.

              I also agree with the others about the features we now have. We went past 1.5's original features a long time ago, in my opinion.

              Locking features and concentrating on a final release seems to be where they are now but, I would like to see an official list of what will be in the final version.

              It's very hard for me to complain anymore, considering what we have gotten for $800.00. I feel my money has been very wisely spent! Don't you?

              Tony

              Comment


              • #37
                don't want to disrupt this interesting discussion but I was storta kidding. Hope you guys know that... right? Thomas? Gijs? Sarcasm is dangerous on forums.

                Comment


                • #38
                  Peter, do something like a vray roadmap exist?

                  I feel somehow frustrated to see vlado working on versions which may hit the streets in 2007 while vray 1.5 is still not ready for the public!

                  That's unprofessional PR work.
                  sorry, but sometimes it's better for customers to not know , that resources are shared to different projects.
                  www.cgtechniques.com | http://www.hdrlabs.com - home of hdri knowledge

                  Comment


                  • #39
                    Originally posted by peter
                    I hope this clears some of your concerns.
                    Thank You
                    Actually this clears my biggest concern. It was always a little unclear to me
                    wich vray versions are planned for the future. A roadmap would be a good idea !

                    Comment


                    • #40
                      Originally posted by cpnichols
                      don't want to disrupt this interesting discussion but I was storta kidding. Hope you guys know that... right? Thomas? Gijs? Sarcasm is dangerous on forums.
                      Actually I didn't "see" that, but Candelero certainly wasn't.. but your right sarcasm is very dangerous.

                      /Thomas
                      www.suurland.com
                      www.cg-source.com
                      www.hdri-locations.com

                      Comment


                      • #41
                        Originally posted by suurland
                        Originally posted by cpnichols
                        don't want to disrupt this interesting discussion but I was storta kidding. Hope you guys know that... right? Thomas? Gijs? Sarcasm is dangerous on forums.
                        Actually I didn't "see" that, but Candelero certainly wasn't.. but your right sarcasm is very dangerous.

                        /Thomas
                        Sorry, if my words were slightly misunderstood too. The only thing I was afraid was: a next coming argue.
                        Sarcasm is dangerous on forums - I also second that.
                        .:: FREE Your MINDs, LIVE Your IDEAS ::.

                        Comment


                        • #42
                          @Candelero, I think it was a normal discussion going on between me and Thomas. Sorry if it looked disrespectful to you, it wasn't my intention.

                          The good thing is, it has brought us some more clarification from Peters side, thanks for that.
                          You can contact StudioGijs for 3D visualization and 3D modeling related services and on-site training.

                          Comment


                          • #43
                            I really dont care what number it says on the dowload file...
                            Vray has always been rock stable for me, I have almost never seen any blotches either, so basicly I am a happy camper..
                            There are a few of the new features I would like to get my hand on however, fast sss and the new sunlight system being on top of my list..

                            Something I am missing are some renders showing off new features, just to wet our apetites..

                            -tom

                            Comment


                            • #44
                              Originally posted by winberg
                              I am a happy camper..
                              me too. now, the new frame buffer.........

                              Comment


                              • #45
                                Woah, where have I been!!
                                Vray on linux is looking very promising.

                                Keep up the great work Chaos!
                                Chris Jackson
                                Shiftmedia
                                www.shiftmedia.sydney

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