For those of you who think that the sole reason people chose Vray was quality your wrong, Maxwell can produce images of equal quality but their license policy stinks and so it's not going anywhere. Vray's appeal was speed, quality, support and unlimited render nodes. Congratulations guy's you've just given a lot of people the freedom to start looking at other engines that were once too expensive. This whole thing makes me ill.
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Originally posted by devin View PostFor those of you who think that the sole reason people chose Vray was quality your wrong, Maxwell can produce images of equal quality but their license policy stinks and so it's not going anywhere. Vray's appeal was speed, quality, support and unlimited render nodes. Congratulations guy's you've just given a lot of people the freedom to start looking at other engines that were once too expensive. This whole thing makes me ill.
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Not just maxwell, now Corona is gaining reputation among VRay(not only) users, people try it, and they love the results, so there is an alternative of VRay quality, speed and simplicity, of course it's not ready for VFX but hey, it's free for now and can compete with VRay already in some areas.
But in the same time, not many want to switch from VRay, it was with us for a very long period of time, and we are still proud of it and I guess we can pull some extra cents from our pocket to keep it alive.
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Originally posted by devin View PostFor those of you who think that the sole reason people chose Vray was quality your wrong, Maxwell can produce images of equal quality but their license policy stinks and so it's not going anywhere. Vray's appeal was speed, quality, support and unlimited render nodes. Congratulations guy's you've just given a lot of people the freedom to start looking at other engines that were once too expensive. This whole thing makes me ill.
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We're not in VFX (well we are now, but its neither our main area nor where we are coming from), but corona is not ready for production in my eyes. It misses many of the features we need and rely on and is considered alpha by the developer. Also it is already announced that it will not stay free and noone knows how much it will be or if it will ever match our needs. That just does not hold up as an alternative just because it is free and fast for me.
Once again i am not trying to say this is true for everyone. In my calculation the upgrade for us will not be that much more expensive than 1.5 to 2 even tho licensing has changed a lot. I really embrace unified render licenses in addition.
I guess in the end i was just put off by the next post telling us that VRay will go down and everyone will now switch to "insert your second best renderer here"
Regards,
Thorsten
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Can maxwell render in comparable speed to vray these days?Dmitry Vinnik
Silhouette Images Inc.
ShowReel:
https://www.youtube.com/watch?v=qxSJlvSwAhA
https://www.linkedin.com/in/dmitry-v...-identity-name
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Originally posted by Slazzo View PostNot just maxwell, now Corona is gaining reputation among VRay(not only) users, people try it, and they love the results, so there is an alternative of VRay quality, speed and simplicity, of course it's not ready for VFX but hey, it's free for now and can compete with VRay already in some areas.
Best regards,
VladoLast edited by vlado; 17-09-2013, 02:41 PM.I only act like I know everything, Rogers.
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Originally posted by devin View PostCongratulations guy's you've just given a lot of people the freedom to start looking at other engines that were once too expensive.
Best regards,
VladoI only act like I know everything, Rogers.
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Originally posted by philip kelly View Postcurrent release works fine for me and, more importantly, for my customers.
With my pipeline, 3.0 is SLOWER to achieve the same quality so why would I want to pay to go backwards?
I am on 2.30 and max 2013 all legit, I am presuming that this will not be defunct 6 months after they release 3.0?
Also there is a very simple fact here. The price of our business to going up, Adobe CC, Subscriptions from Adodesk, and now Vray. The price of running the business is beginning to run high.
Best regards,
VladoLast edited by vlado; 17-09-2013, 03:05 PM.I only act like I know everything, Rogers.
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Originally posted by devin View PostFor those of you who think that the sole reason people chose Vray was quality your wrong, Maxwell can produce images of equal quality but their license policy stinks and so it's not going anywhere. Vray's appeal was speed, quality, support and unlimited render nodes. Congratulations guy's you've just given a lot of people the freedom to start looking at other engines that were once too expensive. This whole thing makes me ill.
Originally posted by vlado View PostThe rendering business has changed a lot in the past few years. You are looking at it from your side of the fence, but we have our own viewpoint. Somebody mentioned there are a lot of other, cheaper and free alternatives - that's fine and good and artists as a whole have taken advantage of that. But, at the same time, our workload has not decreased - on the contrary, people expect us to support more and more advanced features that require ever more time and effort to implement. We had to make choices and we did. I can assure you the change in the licensing policy was a very tough decision for us to make, knowing full well the reaction that it will get.
Best regards,
Vlado
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Originally posted by alainfx View PostI think the best answer was given by Vlado, last week :
The way they did this was as though they metaphorically flipped the middle finger to their existing customers (the reason they have grown to the point of needing to raise prices). Not good, and somewhat disrespectful, if you ask me.Last edited by JabbaTheNut; 18-09-2013, 10:31 AM.
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Originally posted by JabbaTheNut View PostThe way they did this was as though they metaphorically flipped the middle finger to their existing customers (the reason they have grown to the point of needing to raise prices). Not good, and somewhat disrespectful, if you ask me.
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