Originally posted by vlado
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New Physical camera its a mess.
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Max 2023.2.2 + Vray 6 Update 2.1 ( 6.20.06 )
AMD Ryzen 7950X 16-core | 64GB DDR5 RAM 6400 Mbps | MSI GeForce RTX 3090 Suprim X 24GB (rendering) | GeForce GTX 1080 Ti FE 11GB (display) | GPU Driver 546.01 | NVMe SSD Samsung 980 Pro 1TB | Win 10 Pro x64 22H2
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Originally posted by philip kelly View PostHas that come up with 3.2 ?
Best regards,
VladoLast edited by vlado; 05-06-2015, 07:47 AM.I only act like I know everything, Rogers.
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Originally posted by javieroryan View PostIt seems that the seconds of the shutter speed doesnt make any difference in the exposure. I dont know what is the problem.
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Originally posted by philip kelly View PostI am having a terrible time with the Gamma 2.2.
Everything is over exposed.
Has that come up with 3.2 ?
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Originally posted by javieroryan View Postdo u have a tutorial reference about what r u saying? looks interesting
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Originally posted by javieroryan View Postwe are two then. >(
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Originally posted by short cirkuit View Postforgive my dumbness, but what does the new physical camera do thats so cool?
Best regards,
VladoI only act like I know everything, Rogers.
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I yet have to try it out properly, the first thing I noticed though is that the interface seems more complex. But hey - if it works it's just a matter of getting used to. He who can find the checkbox in VRay should be able to get along with a slightly more complex UI of a new camera :PSoftware:
Windows 7 Ultimate x64 SP1
3ds Max 2016 SP4
V-Ray Adv 3.60.04
Hardware:
Intel Core i7-4930K @ 3.40 GHz
NVIDIA GeForce GTX 780 (4096MB RAM)
64GB RAM
DxDiag
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